Tuesday, May 3, 2011

#7


For my last blog post of the day/ year, I decided I would travel to a world that no longer exist, but once did in the past. After a few minutes of trying to pick the perfect one, I found the Mayflower. The description read, "Set sail on a perfect reconstruction of the Mayflower, which transported the first pilgrims from Plymouth, England over the Atlantic to the New World in 1620. This historic vessel includes the captain's quarters, gun deck, forecastle and powder room."

It was honestly really cool. Although it was dark out and there was no one around, the boat seemed completely realistic. There was detailed stain glass windows, and signs that described each room. For example, the Steerage Room says, "here, the pilot steered the Mayflower, but she, like other vessels of her era, did not have a ship's wheel for this purpose. instead, the course was controlled by moving a "ship-staff" (a tiller connected to the rudder) from side to side, as ordered from the decks above by the captain or masters mates."

As I said earlier in my Africa post, this type of learning is what I would have liked to see in Africa and it was implemented nicely on the Mayflower. Each room had a similar plaque, detailing what the room was used for. It also would have been cool of there were more people there to talk to.

The downside of the Mayflower was what I have been saying all along: the business side of Second Life. The second i was placed down on the boat, a yellow font asked me to donate to the Mayflower and Plymouth. I guess just like an attraction in real life, it's not free, but it is frustrating to be bombarded by pay walls even in a virtual world.

No comments:

Post a Comment